-----------------------------------
-- Area: Southern San d'Oria
-- NPC: Thadiene
-- Standard Merchant NPC
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);

	if (FlyerForRegine == 1) then
		count = trade:getItemCount();
		MagicFlyer = trade:hasItemQty(532,1);
		if (MagicFlyer == true and count == 1) then
			player:messageSpecial(FLYER_REFUSED);
		end
	end
end; 

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	
	player:showText(npc,THADIENE_SHOP_DIALOG);

	stock = {0x4380,1575,1,	 --Boomerang
			 0x430a,19630,1, --Great Bow
			 --0x43a9,16,1,	 --Silver Arrow
			 0x4302,7128,1,	 --Wrapped Bow

			 0x43b8,5,2,	 --Crossbow Bolt
			 0x43aa,126,2,	 --Fire Arrow
			 0x43a8,7,2,	 --Iron Arrow
			 0x4301,482,2,	 --Self Bow

			 0x4308,442,3,	 --Longbow
			 0x4300,38,3,	 --Shortbow
			 0x43a6,3,3,	 --Wooden Arrow
			 0x13a5,4320,3}	 --Scroll of Battlefield Elegy

	showNationShop(player, SANDORIA, stock);

end; 

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;




